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Selected Publiations
2012
2011
2010
- Michael Thielscher. A General Game Description Language for Incomplete Information Games. In: Proceedings of AAAI (reference)
- Michael Thielscher, Sebastian Voigt. A Temporal Proof System for General Game Playing. In: Proceedings of AAAI (reference)
- Michael Thielscher. Integrating Action Calculi and AgentSpeak: Closing the Gap. In: Proceedings of KR (reference)
- Ringo Baumann, Gerhard Brewka, Hannes Strass, Michael Thielscher, Vadim Zaslawski. State Defaults and Ramifications in the Unifying Action Calculus. In: Proceedings of KR (reference)
- Sebastian Haufe, Michael Thielscher. Pushing the Envelope: General Game Players Prove Theorems. In: Proceedings of AI (reference)
- Stephan Schiffel, Michael Thielscher. A Multiagent Semantics for the Game Description Language. In: Agents and Artificial Intelligence
(reference)
- Michael Thielscher, Dongmo Zhang. From General Game Descriptions to a Market Specification Language for General Trading Agents. In: Proceedings of TADA (reference)
- Yves Martin, Michael Thielscher. Integrating Reasoning About Actions and Bayesian Networks. In: Proceedings of ICAART (reference)
- Hannes Strass, Michael Thielscher. A General First-Order Solution to the Ramification Problem. In: Proceedings of NMR (reference)
2009
- Stephan Schiffel, Michael Thielscher. Automated Theorem Proving for General Game Playing. In: Proceedings of IJCAI
(reference)
- Michael Thielscher. Answer Set Programming for Single-Player Games in General Game Playing. In: Proceedings of ICLP
(reference)
- Hannes Strass, Michael Thielscher. Simple Default Reasoning in Theories of Action. In: Proceedings of AI
(reference)
- Dengji Zhao, Stephan Schiffel, Michael Thielscher. Decomposition of Multi-Player Games. In: Proceedings of AI
(reference)
- Conrad Drescher, Stephan Schiffel, Michael Thielscher. A Declarative Agent Programming Language Based on Action Theories. In: Proceedings of FroCoS
(reference)
- Conrad Drescher, Hongkai Liu, Franz Baader, Steffen Guhlemann, Uwe Petersohn, Peter Steinke, Michael Thielscher. Putting ABox Updates into Action. In: Proceedings of FroCoS
(reference)
- Hannes Strass, Michael Thielscher. On Defaults in Action Theories. In: Proceedings of KI
(reference)
- Hannes Strass, Michael Thielscher. Defaults in Action: Non-monotonic Reasoning About States in Action Calculi. In: Proceedings of CommonSense
(reference)
- Daniel Michulke, Michael Thielscher. Neural Networks for State Evaluation in General Game Playing. In: Proceedings of ECML
(reference)
2008
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