// Implementation of the Stack ADT using a linked list // !!! DO NOT MODIFY THIS FILE !!! #include #include #include "Stack.h" typedef struct node *Node; struct node { char *item; Node next; }; struct stack { Node head; int size; }; static Node newNode(char *it); Stack StackNew(void) { Stack s = malloc(sizeof(*s)); if (s == NULL) { fprintf(stderr, "error: out of memory\n"); exit(EXIT_FAILURE); } s->head = NULL; s->size = 0; return s; } void StackFree(Stack s) { Node curr = s->head; while (curr != NULL) { Node temp = curr; curr = curr->next; free(temp); } free(s); } void StackPush(Stack s, char *it) { Node n = newNode(it); n->next = s->head; s->head = n; s->size++; } static Node newNode(char *it) { Node n = malloc(sizeof(*n)); if (n == NULL) { fprintf(stderr, "error: out of memory\n"); exit(EXIT_FAILURE); } n->item = it; n->next = NULL; return n; } char *StackPop(Stack s) { if (s->size == 0) { fprintf(stderr, "error: stack is empty\n"); exit(EXIT_FAILURE); } Node oldHead = s->head; char *it = oldHead->item; s->head = oldHead->next; free(oldHead); s->size--; return it; } char *StackTop(Stack s) { if (s->size == 0) { fprintf(stderr, "error: stack is empty\n"); exit(EXIT_FAILURE); } return s->head->item; } int StackSize(Stack s) { return s->size; } bool StackIsEmpty(Stack s) { return s->size == 0; } void StackShow(Stack s) { for (Node curr = s->head; curr != NULL; curr = curr->next) { printf("%s ", curr->item); } printf("\n"); }