// Implementation of the Stack ADT using a linked list // !!! DO NOT MODIFY THIS FILE !!! #include #include #include #include #include "Stack.h" struct stack { struct node *head; int size; }; struct node { Item item; struct node *next; }; static struct node *newNode(Item it); Stack StackNew(void) { Stack s = malloc(sizeof(*s)); if (s == NULL) { fprintf(stderr, "error: out of memory\n"); exit(EXIT_FAILURE); } s->head = NULL; s->size = 0; return s; } void StackFree(Stack s) { struct node *curr = s->head; while (curr != NULL) { struct node *temp = curr; curr = curr->next; free(temp); } free(s); } void StackPush(Stack s, Item item) { struct node *n = newNode(item); n->next = s->head; s->head = n; s->size++; } static struct node *newNode(Item item) { struct node *n = malloc(sizeof(*n)); if (n == NULL) { fprintf(stderr, "error: out of memory\n"); exit(EXIT_FAILURE); } n->item = item; n->next = NULL; return n; } Item StackPop(Stack s) { if (s->size == 0) { fprintf(stderr, "error: stack is empty\n"); exit(EXIT_FAILURE); } struct node *newHead = s->head->next; Item item = s->head->item; free(s->head); s->head = newHead; s->size--; return item; } Item StackTop(Stack s) { if (s->size == 0) { fprintf(stderr, "error: stack is empty\n"); exit(EXIT_FAILURE); } return s->head->item; } int StackSize(Stack s) { return s->size; } bool StackIsEmpty(Stack s) { return s->size == 0; }