#ifndef ITEM_H #define ITEM_H typedef int Item; #define key(x) x #define lt(x, y) (x < y) // less than #define le(x, y) (x <= y) // less than or equal to #define ge(x, y) (x >= y) // greater than or equal to #define gt(x, y) (x > y) // greater than #define show(x) printf("%d", x) #define read(x) scanf("%d", &(x)) #endif