#include #define SIZE 3 struct position { int x; int y; }; void initialise_board(int board[SIZE][SIZE]); int main(void) { struct position player1; struct position player2; int board[SIZE][SIZE]; initialise_board(board); place_player printf("P1: Please enter position x y: "); scanf("%d %d", &player1.x, &player1.y); printf("P1: Please enter position x y: "); scanf("%d %d", &player2.x, &player2.y); return 0; } void initialise_board(int board[SIZE][SIZE]) { printf("_ _ _ _ _ _ _ _\n"); for(int i = 0; i < SIZE; i++) { for(int j = 0; j <= SIZE; j++) { printf("| "); } printf("\n_ _ _ _ _ _ _ _\n"); } }