
youtube video, flickr high-res screenshots
http://www.youtube.com/watch?v=rxxar2ZonYg
http://www.flickr.com/photos/14933315@N ... 2396775983
The screenshots on flickr are orders of magnitude better than the ones you find here.
download:
http://www.cse.unsw.edu.au/~wyos/skyrai ... lsdist.zip
To install, just extract the folder to a directory, and run "first.exe". That's all there is to it for now.
Coming soon:
Stereo vision support. Coming real soon now (maybe within this weekend).
Mailing list:
I've set up a mailing list, but lack any knowledge on anything other than CSE's manual mailing list. Mail me (wyosASDASD@cse.unsw.edu.au, without the ASDASD part (antispam)) to be subscribed, as I will periodically announce updates etc.
Important Info
Press the '~' button (top left of keyboard, just below the escape key) to summon the console. What commands you can enter right now is not documented, but look at the scripts directory and you will find that the software is very customisable
What is it?
Skyrails is a social network (or any graph really) visualization system. It has a built in programming language for processing (as far as visualisation attributes goes) the graph and its attributes. The system is not only aimed at expert users though, because through the scripting languages menus can be built and the system can be used by any users.
The main distinguishing point of the system comes from the built in scripting language, the added flexibility of how to represent attributes (nodes can be binded to planes and spheres based on their attributes) and the scriptability of the user interface system. This makes skyrails ideal for creating presentations targeted at the average users.
status
Also, the language is pretty easy to learn. However, right now because it's just the beta of this software, there are not much documentation for the language, and hence self-learning and guessing is the only way to go. This will (hopefully) change in the future.
You can see screenshots below, but first:
system requirements:
A computer with a decent graphics card. And the computer should be half decent, at least. If you don't have a half-decent graphics card, you'll get this kind of output:

Whereas, a decent one would look like this:

But if you have a computer with pixel and fragment shader, it would look like this:

Of course, high res is just inversion of colours happening, but it looks a lot better, at least in my opinion. This requires fragment shaders (a feature in most of the graphic cards out lately).
screenshots:
Look, it's naruto! The original image is actually inverted, and then inverted again in the program (inversion on).





















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