UNSW competed in the Sony 4-Legged League from 1999 to 2006 with amazing results, becoming World
Champions three times, 2nd three times and 3rd once.
Mike Lawther remembers how UNSW became involved in the competition:
"Back in late 1998, Will Uther came out to UNSW to give a talk on
the work he had done with the prototype dogs for Robocup-98. The dogs
were an experimental event in 98 - but in 99 they were to become an
official league, and Sony were looking for expressions of interest.
We (as in John and me) told Claude that we thought this would make an
intellectually stimulating (read cool and funky) thesis project. So
we needed to write a proposal to Sony about who would be involved,
and what we proposed to do. So we put together a proposal saying all
the great machine learning stuff we planned to do, and that there
would be a high powered team of brains behind it, including Claude,
Graham Mann, Waleed Kadous, Malcolm Ryan, Jamie Westendorp, Phil
Preston and John and me. Sony accepted our proposal in January (yay!)
and it was all good to go. John and I got into reading everything dog
related and robocup related that we could lay our hands on. And we
planned the victory dances the dogs would do when they scored goals."
Indeed it was a great feat to be selected - 24 teams from
universities around the world applied, but only nine were selected.
UNSW was the only team from the Southern Hemisphere.
"It wasn't until April or so that we got our first dog (quickly
christened StupidDog, because of all the trouble we had making him do
anything!). StupidDog was really cool looking though - just the
insides, no plastic skin, and things held in place with gaffer tape.
It was probably May by the time we had the little bugger walking
around. Sony documentation seemed slow in coming (we reckon that we
were getting it as soon as it was being written). Recall that the
competition was at the end of July. All of the great proposal went
out of the window as we tried to make things work. Back in those
days, we didn't have a whole lab to work in - we got ourselves a
small wedge shaped office, and we could set up a quarter of the field
in it. We worked like this for a while, until the break at the end of
session 1 when we moved into the robot lab. We had about a month to
go, and this was the first time we had set up the full field (this
lab had a big orange door, which tended to confuse the heck out of
the poor little things, as they kept seeing what looked like a huge
ball off in the distance)."
"By the time we had left for Stockholm, we had a striker that could
eventually get a ball into the goal, and a goalie who would have
probably been more effective if he was switched off. In the few days
of competition, we managed to rewrite the goalie completely, tweak
the striker, and retune our vision system. Luckily we had Phil there
as our team manager (or mum) to make sure we ate and slept
occasionally."
Mike and John excelled beyond solving these teething problems
(although some like the orange door still exist!) to come second at
Stockholm. From their groundwork UNSW has been able to become a
major player in this competition and continue to have great success.
The following year Bernhard Hengst invented the P-Walk, which gives
the dogs a low center of gravity and is over 300% faster than Sony's
walk! All of the strong teams in the competition emulate this walk
now.
With the competition being "Open Source" (the source code is
published at the end of the year so that AI improves all around the
world), UNSW has to work hard at not only gain an edge, but to also
out-do themselves each year. The core team of UNSW Robocup continues
to use fourth-year undergrad thesis students, all of whom have to
learn about the AIBO's from scratch before starting a new campaign.
The 4-Legged teams produced 10 University Medalists over its eight years.
The 4-Legged team was joined by an entry in the Simulation League in 2002 where we came 7th. In
2005 we also entered the RoboCup Rescue Robot League and came 3rd in our first attempt.
In 2008 UNSW was selected as one of only 16 teams from around the world to compete in the new
Standard Platform League with the Aldebaran Nao. The comptition will be in China in July.