Graphics Standards
Monday, October 12th, 2009The nice thing about standards is that there are so many to choose from. (Andrew Tanenbaum)
The nice thing about standards is that there are so many to choose from. (Andrew Tanenbaum)
(Hill 2nd ed 32-35; 3rd ed 34-37, 439-442)
My slides (ODF) Slides in PDF
(Hill 2nd ed 472-523; 3rd ed 82-85, 115-116)
My slides (ODF) Slides in PDF
Line fractal Applet. IFS Fractal applet. XaoS (fractal zoomer).
(Hill 2nd ed 577-587, 781, 170-172, 91; 3rd ed 487-495, 659, 161-162, 103)
My slides (ODF) Slides in PDF
Chapter 7 of the OpenGL programmer’s guide on Antialiasing (prefiltering using OpenGL).
Chapter 10 of the OpenGL programmer’s guide on The Framebuffer (postfiltering using OpenGL).
Chapter 9 of the OpenGL programmer’s guide on Texture Mapping.
Example OpenGL programs, aargb, accanti and dof are here.
(Hill 2nd ed 732-814; 3rd ed 611-694)
My slides (ODF) Slides in PDF
(Hill 2nd ed 408-436; 3rd ed 376-405)
My slides (ODF) Slides in PDF
Chapter 6 of the OpenGL programmer’s guide on Lighting.
(Hill 2nd ed 358-390, 704-711; 3rd ed 327-361, 668-669)
My slides (ODF) Slides in PDF
Chapter 3 of the OpenGL programmer’s guide on Modeling and Viewing.
Hill (2nd ed 189-194; 3rd Ed 178-183)
My slides (ODF) Slides in PDF
firstAttempt: The famous three dot program from page 46 of Hill.
polyLineDraw: OpenGL and mouse input.
polyTess: OpenGL polygon tesselation.
Toy1: Simplest 3D program - draw the teapot.
Toy2: Calls Starwars to make an X wing fighter.
Toy3: Rotating about x, y and z axes
ToyFinal: Big demo of all the objects list below
StarWars: Use matrix stack to make a Xwing
Function2D: A surface defined by the sinc function.
BezierPatch: One Bezier patch defined by 16 control points.
FractalTree: A simple fractal tree
SurfaceOfRevolution: A surface of revolution
FractalTerrain: Some Fractal Terrain
CSELogo: The Old CSE logo
ShapeManager: A class to manage all the shapes above.
trackball: Uses quaternions to create a virtual trackball. The code is converted from C code in GLUT, so it’s ugly.
Vector3D: 3D vector functions like cross product.