Aliasing

(Hill 2nd ed 577-587, 781, 170-172, 91; 3rd ed 487-495, 659, 161-162, 103)

My slides (ODF) Slides in PDF

Chapter 7 of the OpenGL programmer’s guide on Antialiasing (prefiltering using OpenGL).

Chapter 10 of the OpenGL programmer’s guide on The Framebuffer (postfiltering using OpenGL).

Chapter 9 of the OpenGL programmer’s guide on Texture Mapping.

Example OpenGL programs, aargb, accanti and dof are here.

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