COMP1400

Programming for Designers

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Entries from October 2008

Exam Consultation Courtesy of Yin Lin

October 27th, 2008 · No Comments

Hello all.  Yin Lin (our tutor) will be holding an exam revision session.  It will take place at 2pm Tuesday  October 28th in Oboe lab.  All welcome. Many thanks Yin Lin.

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Sample Exam Questions

October 23rd, 2008 · No Comments

Sample exam questions are now available.

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Lecture Worlds

October 22nd, 2008 · No Comments

Just noticed that we have not made available the Alice worlds used in lectures.  They can be found in the worlds directory.

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Week 12 Lab

October 20th, 2008 · No Comments

Make the shark chase program use a recursive method. Do this by modifying the World.chase method.
Create a world with two animal objects.  Write a recursive method so that the animals count from 1 to 20 with one animal saying the odd numbers and the other animal the even numbers.
Spend a little time filling in [...]

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Global Game Jam

October 17th, 2008 · No Comments

A non-course related post:
The Global Game Jam is an event which aims to bring together artists, programmers and designers in locations all over the world, to spend a weekend working together in intense game development. Previous game jams have produced all manner of innovative game ideas.
UNSW is hosting the Sydney site, and I am the [...]

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Assignment 3 Submission and Due Date

October 15th, 2008 · No Comments

Assignment 3 will be due at midnight, Sunday October 26th.
You must submit your assignments online using the online ‘give‘ page. You need to submit three files:

Your Alice world, an .a2w file.
Your code, exported as HTML.
A Microsoft Word document (.doc) with your program flowchart design and a short user’s manual.

Remember that your HTML file is generated [...]

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Exam Timetable

October 14th, 2008 · No Comments

The final exam timetable has been posted. The COMP1400 exam is on Wed Nov 12 at 1:45pm in the Derby room at Randwick Racecourse. It will be 2 hours long.

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Lecture correction - mea culpa

October 14th, 2008 · No Comments

In the lectures I have said that the indices for a list start from 1.  This is incorrect.  They start from 0, just like arrays.  The lecture material on “List Operations” has been corrected.

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Week 11 Lab

October 13th, 2008 · No Comments

Text book Extercise - Modify the WhackAMole game: “One possible modification to the WhackAMole game is to play it until the user has whacked all the moles.  To make this adjustment, change the color of a mole in the list to red whenever it is whacked.  Allow the mole to be raised only if it [...]

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Assignment 3

October 3rd, 2008 · No Comments

For the 3rd and final assignment, you will design and implement a program for managing phone contacts in Alice.
Requirements
Your program must include:

A means for adding a phone contact.  You can assume that a phone contact consists of two strings: a name and a number (stored as a string since you cannot have leading 0’s in [...]

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